namespace OpenGL;

public enum ReadBufferMode
{
	None = 0,
	FrontLeft = 1024,
	FrontRight = 1025,
	BackLeft = 1026,
	BackRight = 1027,
	Front = 1028,
	Back = 1029,
	Left = 1030,
	Right = 1031,
	Aux0 = 1033,
	Aux1 = 1034,
	Aux2 = 1035,
	Aux3 = 1036,
	ColorAttachment0 = 36064,
	ColorAttachment1 = 36065,
	ColorAttachment2 = 36066,
	ColorAttachment3 = 36067,
	ColorAttachment4 = 36068,
	ColorAttachment5 = 36069,
	ColorAttachment6 = 36070,
	ColorAttachment7 = 36071,
	ColorAttachment8 = 36072,
	ColorAttachment9 = 36073,
	ColorAttachment10 = 36074,
	ColorAttachment11 = 36075,
	ColorAttachment12 = 36076,
	ColorAttachment13 = 36077,
	ColorAttachment14 = 36078,
	ColorAttachment15 = 36079
}
